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The Fraps icon has a main menu, which allows players to adjust a variety of settings. Players can choose the full screen option or the full window option, as well as choose recording resolutions up to 1920 x 1080 and have the ability to record in high quality settings.
Fraps has the ability to record in full screen mode. It also has a default resolution of 1280 x 720, which is an ideal resolution for high quality screen capture. Also, Fraps has the ability to record in high quality, which produces larger files than default recording. This format also supports audio and subtitles. Fraps also includes many built-in special effects and filters for the player to use to his or her own preferences. Fraps also has the ability to record in a wide variety of resolutions, as long as the videos conform to common DVD standards. Fraps also has a large variety of built-in filters, including basic, portrait, and panorama options. Fraps will also allow players to connect to a built-in proxy server, which will be easier to play online games or capture gameplay.
Fraps is designed to be easy to use. Fraps uses a simple interface that will allow players to adjust the video quality, take video snapshots, and enable or disable recording while in-game. If a player enables recording during a game, they can manipulate the position of the recording window to be in the game display, as well as the recording time. Players also have the ability to set the capture rate for the recording. Fraps will also allow players to capture specific parts of a game or capture gameplay with overlapping windows. The player can also customize their captured clips by choosing the resolution and quality of the video capture.
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FRAPS isnt a game-monitoring tool. It monitors the rendering pipeline, but due to its coarse nature, it doesnt always monitor the right thing, and doesnt give a complete picture. Its not as bad as it sounds though, but it might be an issue if you want to make tools to measure rendering performance. Nevertheless, if your chief issue is game-stuttering, FRAPS is the tool you want.
Fraps isnt a game-monitoring tool. It monitors the rendering pipeline, but due to its coarse nature, it doesnt always monitor the right thing, and doesnt give a complete picture. Its not as bad as it sounds though, but it might be an issue if you want to make tools to measure rendering performance. Nevertheless, if your chief issue is game-stuttering, FRAPS is the tool you want.
The reason why Cracked Fraps doesnt give us a full picture of the frame interval isnt technical. Its due to the way it is written. What we lack is a tool that we could use to produce a tool that can take the same level of information and give us a full picture instead. Thats the bigger problem though. Fraps doesnt let us take a full picture of anything because we lack the tools to do so.
Ultimately due to its mechanisms FRAPS is too coarse grained. It doesnt have a complete picture of the rendering pipeline, and its taking readings from the wrong point in the rendering pipeline. In an ideal world we would like to be able to watch a frame in flight from the start to the end; to see what millisecond of a game simulation a frame is from, and to compare that against the frame intervals of successive frames. Baring that we would at least want to see the frame interval at the end of the rendering pipeline where the user is seeing the results, and unfortunately FRAPS cant do that either.
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Main benefits of Fraps
The other nice things about FRAPS is that it is free. Free is good when it comes to tools like these. Another thing about Fraps is that it is scriptable. We can do all kinds of things, like track mouse movement, turn on or off a filter, and even add our own custom filters. It allows us to automate things, which is very useful because it means that we can create a benchmark run for a benchmark run.
Main benefits of Fraps
Ultimately due to its mechanisms FRAPS is too coarse grained. It doesnt have a complete picture of the rendering pipeline, and its taking readings from the wrong point in the rendering pipeline.
The best free capture software: If you’re looking for a free cross-platform screen capture tool, Fraps is one of the best out there. It’s sleek and intuitive. You can capture more than just the screen or window of your desktop, and you can even record individual frames from your gameplays.
The best OBS alternative: OBS is free and open-source and is very powerful. However, it does have some drawbacks. It’s not as optimized as Fraps and it doesn’t have as many features. The biggest drawback is probably its default Fraps-like user interface, which is a little complicated and awkward in many ways.
Captures selected individual frames: Fraps can capture an individual frame. This is very useful for capturing gameplays that have a very limited number of frames. Fraps can also be used to capture individual frames from gameplay videos.
Captures selected intervals: If you know how often your frames occur, you can configure Fraps to record the frames that occur at that interval.
Causes no interference: The tool only captures frames in a way that does not interfere with the rendering of the game. Other tools can sometimes interfere with the game or your CPU, but this is not the case here.
Can create real-time gameplay videos: While these gameplay videos are not the same quality as a commercial OBS recording, they can be very useful for editing gameplay videos on social media sites.
Works on all modern Windows and Linux platforms: It’s cross-platform and it runs on most modern operating systems. It also handles the most advanced screen capture feature most game developers implement in their games: XInput.
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What’s new in Fraps
- Improved shader streaming
- Tweaked FOV control
- Added HDR information
- Framerate scaling to support widescreen monitors
- Uses DirectX Compute Shaders to generate the screen space frustum
- Uses DirectX for the first time to render the screen space frustum
- Uses a new caching algorithm to speed up directx drawing
- A number of other small bug fixes
- Record all kinds of screenshots
- Support Windows and OS X
- Support capture screenshots to the screen and clipboard
- Output as JPG, PNG and BMP
- Support multi-threading
- Save data to compressed file
- Share the capture images
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